Bug 82978 - [swrast] piglit glsl-uniform-initializer-6 regression
Summary: [swrast] piglit glsl-uniform-initializer-6 regression
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Mesa core (show other bugs)
Version: git
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Tapani Pälli
QA Contact:
URL:
Whiteboard:
Keywords: bisected, regression
Depends on:
Blocks:
 
Reported: 2014-08-23 01:12 UTC by Vinson Lee
Modified: 2014-09-05 15:29 UTC (History)
2 users (show)

See Also:
i915 platform:
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Attachments

Description Vinson Lee 2014-08-23 01:12:47 UTC
mesa: 12a679a6f61259d833b0d9098b9f6e2607611cc6 (master 10.4.0-devel)

$ ./bin/shader_runner tests/shaders/glsl-uniform-initializer-6.shader_test -auto
Probe color at (0,0)
  Expected: 0.000000 1.000000 0.000000 0.000000
  Observed: 0.000000 0.000000 0.000000 0.000000
PIGLIT: {"result": "fail" }


9e2e7c7dc0ff08a2066435dd519502340955bbd2 is the first bad commit
commit 9e2e7c7dc0ff08a2066435dd519502340955bbd2
Author: Matt Turner <mattst88@gmail.com>
Date:   Fri Aug 8 19:46:05 2014 -0700

    glsl: Use UniformBooleanTrue value for uniform initializers.
    
    Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>

:040000 040000 16675d631f977bec6d671bd8dc577b5372d93d71 05f53d9e7fa6cd90a955125380b647116d102087 M	src
bisect run success
Comment 1 Tapani Pälli 2014-08-25 13:24:24 UTC
I sent a fix for this to the mesa-dev list.
Comment 2 Tapani Pälli 2014-09-05 05:31:40 UTC
Marek's patch in the list fixes this.
Comment 3 Marek Olšák 2014-09-05 15:29:23 UTC
(In reply to comment #2)
> Marek's patch in the list fixes this.

The patch has been pushed as d67db73458c8d66861b97675660289a9555695. Closing.


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