Football Manager 2014 gameplay rendering displays in black and white, missing colors (Mesa git master). This is a regression. I've bisected the regression in the following commit: --- 8< --- commit f770123f58b46459e8dbd27525162ee8ba89f30b Author: Matt Turner <mattst88@gmail.com> Date: Tue Apr 15 22:46:55 2014 -0700 i965/fs: Reduce restrictions on interference in register coalescing. We previously only allowed coalescing registers that interfere (i.e., whose live ranges overlap) if the destination register's live range was entirely inside the source's live range. This is unnecessary -- we only need to check for interfering writes in the intersection of their live ranges. total instructions in shared programs: 1639470 -> 1638453 (-0.06%) instructions in affected programs: 84751 -> 83734 (-1.20%) Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Note: this issue happens only with game's "high" & "very high" 3D graphics quality levels, not at medium level.
Created attachment 99029 [details] FM screenshot, "high" 3D quality, demonstrating the bug
Created attachment 99030 [details] FM screenshot, "medium" 3D quality, no bug
Reverted with a39428cf5c973513c5189dec4af34ce1e1582d51 on master. Tagged to be picked back to 10.2.
Tested latest Mesa, don't see the problem anymore -> verified.
Just for the record, this bug was also causing rendering issues in GpuTest's pixmark_piano test. Also caused FPS to rise from 4-6 to 27-30. I hear Football Manager didn't have any change in performance.
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