Bug 64771 - [gm45, bisected] Legend of Grimrock: shadows are flickering
Summary: [gm45, bisected] Legend of Grimrock: shadows are flickering
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: Ian Romanick
QA Contact:
URL:
Whiteboard:
Keywords: regression
Depends on:
Blocks:
 
Reported: 2013-05-19 20:37 UTC by Pavel Ondračka
Modified: 2013-08-02 15:07 UTC (History)
1 user (show)

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Description Pavel Ondračka 2013-05-19 20:37:51 UTC
Shadows are flickering in Legend of Grimrock. Its quite noticeable in the game, however not very visible in screenshots. I was quite sure it worked some time ago so i did a bisect and this showed up:

456dbcc3377ee23dbeffa4da02a4d80a8519bb62 is the first bad commit
commit 456dbcc3377ee23dbeffa4da02a4d80a8519bb62
Author: Eric Anholt <eric@anholt.net>
Date:   Mon Dec 3 19:59:55 2012 -0800

    i965/fs: Before reg alloc, schedule instructions to reduce live ranges.

The game doesn't have a demo, however i can make an apitrace or provide any other information if needed.

GPU: gm45
Mesa: f6beb4c6b647b0d5077c7abd6c99cdaba6e0c112
Kernel: 3.9.2-200.fc18.x86_64
Comment 1 Pavel Ondračka 2013-08-02 15:07:10 UTC
Fixed in latest git.


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