Currently, libEGL requires EGL apps to link against libGL. The attached patch drops this requirement, instead it compiles the mesa dispatching code in libEGL similar to src/glx/x11. This was tested with progs/egl/ and fb_dri.so. I also attach a patch for drivers/dri/fb/ that calls driInitExtensions and puts the span code used by both miniglx and egl to a separate file.
Created attachment 3012 [details] [review] compile mesa dispatch in libEGL
Created attachment 3013 [details] [review] driInitExtensions, fb_span for drivers/dri/fb
Created attachment 3223 [details] [review] updated patch for ASM_API
Created attachment 3224 [details] [review] updated patch for fbSetBuffer remove
libEGL is still in development and the patches for fb are probably outdated after the changes to the libEGL/driver interface, closing.
Mass version move, cvs -> git
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