Bug 28837 - varying vec4 index support
Summary: varying vec4 index support
Status: VERIFIED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: git
Hardware: All All
: medium normal
Assignee: Eric Anholt
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Blocks: 29044
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Reported: 2010-06-29 22:41 UTC by Gordon Jin
Modified: 2010-08-18 19:49 UTC (History)
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Description Gordon Jin 2010-06-29 22:41:36 UTC
piglit/tests/shaders/glsl-vs-vec4-indexing-{2,3} have been fail since added in May.

Output:
cannot get location of uniform "i"
PIGLIT: {'result': 'fail' }
Comment 1 Eric Anholt 2010-07-11 22:06:18 UTC
Fixed in glsl2 branch.
Comment 2 Eric Anholt 2010-08-16 23:49:25 UTC
glsl2 branch is merged.
Comment 3 Gordon Jin 2010-08-18 19:49:43 UTC
verified with mesa master d442a01ac14382d83cdaac87d2832315ceb3e963.


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