Created attachment 29096 [details] Dmesg file System Environment: -------------------------- Host: x-g45b Arch: x86-64 Platform: G45 Libdrm: (master)73b59c894380995a2889b98e79acadd2da0bb237 Mesa: (master)7d361537661b93a501c9533271458a41b965ea79 Xserver: (server-1.6-branch)3044711412d0a08ba65a491bd2441c0c8980f5e2 Xf86_video_intel: (master)5812531e08147576de776b2dd64e7f94c08eb851 Kernel: (master)326ba5010a5429a5a528b268b36a5900d4ab0eba Bug detailed description: ------------------------- Start the ut2004-demo, select "Instant Action" and then selet game types as "onslaught", press "play" to start game, GPU will hang. This issue happens on 32M and 128M stolon memory. Piketone has the same issue. Reproduce steps: ---------------- 1. xinit & 2. ./ut2004 3. slect "Instant Action" 4. slect "onslaught" 5. press "play"
Created attachment 29097 [details] gpu dump file
Created attachment 29098 [details] Xorg log
Please retest with: commit 5604b27b9326ac542069a49ed9650c4b0d3e939a Author: Eric Anholt <eric@anholt.net> Date: Wed Sep 9 12:35:30 2009 -0700 i965: Fix relocation delta for WM surfaces. This was a regression in 0f328c90dbc893e15005f2ab441d309c1c176245. Bug #23688 Bug #23254
Verified with following commits: Libdrm: (master)67e4172394a88d4922fb8d9c7c3d96ce7e02c5a6 Mesa: (mesa_7_6_branch)796c96de808790826d9c9077d159390ebee62888 Xserver: server-1.6-branch)3044711412d0a08ba65a491bd2441c0c8980f5e2 Xf86_video_intel: (master)efbcf29dd1a1ca058b7a2a93f0685102c06c9369 Kernel: (master)74fca6a42863ffacaf7ba6f1936a9f228950f657
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