The game Broken Sword 3 (running in Wine) hangs as soon as a game is started or loaded, this is a regression. This is not the same as bug 18081, as only the game hangs, and not X. I have bisected the problem down to two possible commits. I had to make quite a few skips so I'm also attaching the full bisect log. The first bad commit could be any of: e0a4e25f938953201fef2bf702e2e709451200f4 9c0ba017c8ff7caafc3ff94da3c035e687231596 We cannot bisect more! System environment: -- chipset: G45 / ICH10R -- system architecture: 32-bit -- Linux distribution: Debian unstable -- Machine or mobo model: Asus P5Q-EM -- Display connector: DVI -- KMS: enabled -- xf86-video-intel: 1e4784bf26e3c154f5673f7b5add3ef7af3b1474 -- xserver: 1.6.1.901 -- mesa: 862488075c5537b0613753b0d14c267527fc6199 -- drm: de1ed01214874dcdd6116ff2587c8710d6ed4d2d -- kernel: 2.6.30 (debian)
Created attachment 27369 [details] bs3 bisect log
Both commits are from Eric.
Mea culpa, texture tiling was turned on. Works fine when it's off.
Mass version move, cvs -> git
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