Reported by Francesco Poli on the Debian BTS 6 weeks ago. I thought it was similar to bug#16005, but Francesco confirms that bug#16005 is fixed in mesa_7_0_branch while this one is not. Here's how to reproduce: Francesco prepared a test case for another bug (Debian #400406) [1] http://bugs.debian.org/400406 [2] http://bugs.debian.org/cgi-bin/bugreport.cgi/vtk-multiblockPLOT3D-bug-test.tar.gz?bug=400406;msg=5;att=1 $ tar xvzf vtk-multiblockPLOT3D-bug-test.tar.gz $ ls gen_tinyplot3d.f tiny.q vtk-multiblockPLOT3D-bug-test.tar.gz list_plot3d.py tiny.xyz $ mayavi2 The main window shows up. * from menus, select File -> Load data -> PLOT3D file * as XYZ Co-ordinate file, select `tiny.xyz' * as Q Solution file, select `tiny.q' * select PLOT3D:tiny.xyz, tiny.q in the MayaVi pane * in the PLOT3DReader tab (inside the object editor), check "Binary file", "Do not reduce number of outputs", "Has byte count", and "Multi grid"; *un*check "Force read", "I blanking", and "Two dimensional geometry"; select "little_endian" Byte order * in the Reader tab, click on the "Update Reader" button * from menus, select Visualize -> Modules -> Surface (a blue square shows up in the TVTK scene) * rotate the TVTK scene (by moving the mouse with the left button pressed) I should only see at most three cube faces (if perspective theory is my friend...). Nonetheless, I can also see the remaining faces, behind the directly visible ones. Let me check the opacity settings: * in the MayaVi pane, double-click on Surface Mmmmh, Opacity is set to 1.0. Hence I should only see directly visible faces. Yet, I seem to have Superman X-ray view! ;-) Saving the scene to a PNG image, shows that the problem will affect visualization outputs, as well. It really seems I'm getting (partial) transparency, even when I do _not_ want it... :-(
*** This bug has been marked as a duplicate of bug 16072 ***
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