Created attachment 16862 [details] test case The bug occurs with mesa_7_0 branch, does not exist with master. when Display mode is GL_COMPILE_AND_EXECUTE and texture matrix is transforred, texture render is incorrect. Run attached test case, if Not use Display List or Display mode is GL_COMPILE, the pixel rendered is green. If the Display mode is GL_COMPILE_AND_EXECUTE, the pixel is blue.
Remove i915 driver, the bug does not exist. So it is i915 driver bug. Also exists with i965.
I tested with the latest mesa_7_0_branch on 915/965 and all got (0, 1, 0). It should be fixed.
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