Bug 16191 - [mesa_7_0_branch]Texture render incorrect when Display mode is GL_COMPILE_AND_EXECUTE
Summary: [mesa_7_0_branch]Texture render incorrect when Display mode is GL_COMPILE_AND...
Status: VERIFIED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i915 (show other bugs)
Version: unspecified
Hardware: x86 (IA32) Linux (All)
: medium normal
Assignee: haihao
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks: 16029
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Reported: 2008-06-02 00:09 UTC by WuNian
Modified: 2008-10-12 19:17 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments
test case (3.04 KB, text/plain)
2008-06-02 00:09 UTC, WuNian
Details

Description WuNian 2008-06-02 00:09:17 UTC
Created attachment 16862 [details]
test case

The bug occurs with mesa_7_0 branch, does not exist with master.

when Display mode is GL_COMPILE_AND_EXECUTE and texture matrix is transforred, texture render is incorrect.

Run attached test case, if Not use Display List or Display mode is GL_COMPILE, the pixel rendered is green. If the Display mode is GL_COMPILE_AND_EXECUTE, the pixel is blue.
Comment 1 WuNian 2008-06-02 02:20:52 UTC
Remove i915 driver, the bug does not exist. So it is i915 driver bug. 
Also exists with i965.
Comment 2 haihao 2008-06-10 19:06:33 UTC
I tested with the latest mesa_7_0_branch on 915/965 and all got (0, 1, 0). It should be fixed.


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