Created attachment 14769 [details] [review] 0001-Avoid-usage-of-LoaderSymbol.patch It can be dangerous. This patch is based on the previous one when r128 was in xf86-video-ati. The problem is that if gR128EntityIndex is not explicitly marked as a public symbol, and weird things may happen when compiling with hidden symbols. Since the symbol is in the same shared binary of its callers, just use it, instead of using LoaderSymbol. Could also just replace calls getR128EntityIndex() to direct access to gR128EntityIndex.
applied: a4fafa97b31bb7da01dd92236b42a418ca482992
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