Created attachment 13777 [details]
The Qt4 Demo/Example SvgViewer looks weird when I switch the render to OpenGL
The attached image shows it, on the left the Image render, on the right opengl render. Looks like some light coordiantes are inverted or something like that.
The demo is located in /usr/share/qt4/examples/painting/svgviewer/ for me
or in qtdemo(command) -> painting -> svgviewer.
In fact you can see this in many qt4 painting demos but they work fine on my nvidia card.
I forget to mention that I use a 945GM in a Apple MacBook
Can you reproduce this with mesa master branch?
ping for response from bug reporter...
I tried to get the mesa/drm master branch working, but I failed, sorry cant test it.
(intel-batchfuffer branch didnt make a difference)
Finally I got I the drivers working and it works fine, hurray :)