Summary: |
[mesa_7_0_branch]Texture render incorrect when Display mode is GL_COMPILE_AND_EXECUTE |
Product: |
Mesa
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Reporter: |
WuNian <nian.wu> |
Component: |
Drivers/DRI/i915 | Assignee: |
haihao <haihao.xiang> |
Status: |
VERIFIED
FIXED
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QA Contact: |
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Severity: |
normal
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Priority: |
medium
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CC: |
dri-devel
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Version: |
unspecified | |
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Hardware: |
x86 (IA32) | |
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OS: |
Linux (All) | |
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Whiteboard: |
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i915 platform:
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i915 features:
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Bug Depends on: |
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Bug Blocks: |
16029
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Attachments: |
test case
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Created attachment 16862 [details] test case The bug occurs with mesa_7_0 branch, does not exist with master. when Display mode is GL_COMPILE_AND_EXECUTE and texture matrix is transforred, texture render is incorrect. Run attached test case, if Not use Display List or Display mode is GL_COMPILE, the pixel rendered is green. If the Display mode is GL_COMPILE_AND_EXECUTE, the pixel is blue.