Summary: | GPU HANG: ecode 8:0:0x84dfeefc, in chromium [4087], reason: Engine(s) hung, action: reset | ||
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Product: | Mesa | Reporter: | choury <zhouwei400> |
Component: | Drivers/DRI/i965 | Assignee: | Ian Romanick <idr> |
Status: | RESOLVED DUPLICATE | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | intel-gfx-bugs |
Version: | unspecified | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | /sys/class/drm/card0/error |
Description
choury
2016-10-24 14:31:57 UTC
Created attachment 127514 [details]
/sys/class/drm/card0/error
We don't have enough information. - What Mesa version are you using? (glxinfo | grep Mesa) - What were you doing at the time of the hang? Is it reproducible? OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2) OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.0.3 OpenGL version string: 3.0 Mesa 12.0.3 OpenGL ES profile version string: OpenGL ES 3.1 Mesa 12.0.3 I was play “http://middle-earth.thehobbit.com/lonely-mountain/battleground” with chromium. Yes, it is reproducible (In reply to Matt Turner from comment #2) > We don't have enough information. > > - What Mesa version are you using? (glxinfo | grep Mesa) > - What were you doing at the time of the hang? Is it reproducible? |
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