Summary: | [BDW] DiRT Showdown and Bioshock Infinite only render half the screen (bottom left triangle) | ||
---|---|---|---|
Product: | Mesa | Reporter: | Kenneth Graunke <kenneth> |
Component: | Drivers/DRI/i965 | Assignee: | Kenneth Graunke <kenneth> |
Status: | VERIFIED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | eero.t.tamminen |
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Bug Depends on: | |||
Bug Blocks: | 93185 |
Description
Kenneth Graunke
2015-11-21 09:55:31 UTC
You probably meant https://patchwork.freedesktop.org/patch/86011/ Heh, whoops. Yes, that one :) Fixed by commit e0e7280db0b03b08479ef9db681db186f80605e5 Author: Kenneth Graunke <kenneth@whitecape.org> Date: Sat May 7 17:30:02 2016 -0700 i965: Clamp "Maximum VP Index" to 1 when gl_ViewportIndex isn't written. Bug manifests with Mesa 11.2 (e.g. one in Ubuntu 16.04), but is gone with the latest Mesa from Git. -> Verified. (Although title mentions BDW, verification of the issue and its fix were done on SKL.) |
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