Summary: | witcher 2 glitches a lot | ||
---|---|---|---|
Product: | Mesa | Reporter: | Karol Herbst <karolherbst> |
Component: | Drivers/DRI/nouveau | Assignee: | Nouveau Project <nouveau> |
Status: | RESOLVED MOVED | QA Contact: | Nouveau Project <nouveau> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
screenshot showing the glitches
issue somewhere else |
Is this still a thing? There was an issue that was causing blurriness in Witcher2 for joi that went away with http://cgit.freedesktop.org/mesa/mesa/commit/?id=e50c01d5af305e07110cb4a38d5a655437058f04 . I somewhat assume he would have noticed such massive glitching... the issue is still there, but I got a working workaround: go into arena, then load the game. It's fine this way. seems like the issue gets worse the lower the core clock is, for reasons I don't understand Created attachment 119105 [details]
issue somewhere else
still happens with:
Mesa 11.1.0-devel (git-3c6c4d4)
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Created attachment 117061 [details] screenshot showing the glitches In the Load game menu and inside the game witcher 2 glitchers a lot. sadly I can't create an apitrace, because the game crashes with MESA_EXTENSION_OVERRIDE=-GL_ARB_buffer_storage and setting vb_dirty = 1 and cb_dirty = 1 doesn't help (in nvc0_vbo.c:nvc0_draw_vbo) It works with intel. All settings set to minimum.