Summary: | [softpipe] piglit glsl-1.50@execution@geometry@max-input-components regression | ||
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Product: | Mesa | Reporter: | Vinson Lee <vlee> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED FIXED | QA Contact: | mesa-dev |
Severity: | normal | ||
Priority: | medium | CC: | maraeo, sroland |
Version: | git | Keywords: | bisected, regression |
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Vinson Lee
2015-06-25 00:25:56 UTC
Seems to be fixed in master (11.2-branchpoint-233-g9ec2467) Commit fixing it is: commit 77a78c65f80323059d892c501ca551ccf324b17d Author: Marek Olšák <marek.olsak@amd.com> Date: Thu Jun 25 00:56:32 2015 +0200 softpipe,llvmpipe: fix PIPE_SHADER_CAP_MAX_INPUTS value PIPE_MAX_SHADER_INPUTS was recently bumped to 80 because of tessellation. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91099 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91101 Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> :040000 040000 0fb06b2a98f641dcb6f0d248d406cbbc0665242f 4b9c0fe3ab1bd95b8a9b146c9ce3c440d11901d3 M src |
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