| Summary: |
Dead Island needs allow_glsl_extension_directive_midshader |
| Product: |
Mesa
|
Reporter: |
Sven Arvidsson <sa> |
| Component: |
Mesa core | Assignee: |
mesa-dev |
| Status: |
RESOLVED
FIXED
|
QA Contact: |
|
| Severity: |
normal
|
|
|
| Priority: |
medium
|
CC: |
v10lator
|
| Version: |
10.3 | |
|
| Hardware: |
Other | |
|
| OS: |
All | |
|
| Whiteboard: |
|
|
i915 platform:
|
|
i915 features:
|
|
| Bug Depends on: |
|
|
|
| Bug Blocks: |
77449
|
|
|
| Attachments: |
patch for drirc
|
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Created attachment 110537 [details] patch for drirc Hi, The game Dead Island is using naughty GLSL and needs the allow_glsl_extension_directive_midshader quirk to render correctly. Would be great for this to be added to drirc so it works OOTB. Thanks in advance,