Summary: | [PNV Bisected]Piglit glslparsertest_CorrectFunction.vert timeout | ||
---|---|---|---|
Product: | Mesa | Reporter: | lu hua <huax.lu> |
Component: | Drivers/DRI/i915 | Assignee: | Ian Romanick <idr> |
Status: | VERIFIED DUPLICATE | QA Contact: | |
Severity: | normal | ||
Priority: | high | ||
Version: | unspecified | ||
Hardware: | x86 (IA32) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Bug Depends on: | 83463 | ||
Bug Blocks: |
Description
lu hua
2014-09-02 06:36:43 UTC
Following cases also have this issue due to same bisect commit. shaders_glsl-vs-clamp-1 shaders_glsl-vs-inline-explosion shaders_glsl-vs-raytrace-bug26691 spec_glsl-1.10_execution_built-in-functions_vs-smoothstep-float-float-float spec_glsl-1.10_execution_built-in-functions_vs-smoothstep-float-float-vec2 spec_glsl-1.10_execution_built-in-functions_vs-smoothstep-float-float-vec3 spec_glsl-1.10_execution_built-in-functions_vs-smoothstep-float-float-vec4 spec_glsl-1.10_execution_built-in-functions_vs-smoothstep-vec2-vec2-vec2 spec_glsl-1.10_execution_built-in-functions_vs-smoothstep-vec3-vec3-vec3 spec_glsl-1.10_execution_built-in-functions_vs-smoothstep-vec4-vec4-vec4 spec_glsl-1.10_execution_vs-saturate-exp2 spec_glsl-1.10_execution_vs-saturate-pow spec_glsl-1.10_execution_vs-saturate-sqrt Following ES2 cases also are timeout with same bisect commit: ES2-CTS.gtf.GL.smoothstep.smoothstep_float_vert_xvary_edgeconstquarter ES2-CTS.gtf.GL.smoothstep.smoothstep_vec2_vert_xvary_edgeconstquarter ES2-CTS.gtf.GL.smoothstep.smoothstep_vec3_vert_xvary_edgeconstquarter ES2-CTS.gtf.GL2FixedTests.buffer_objects.buffer_objects ES2-CTS.gtf.GL2FixedTests.lighting_diffuse.lighting_diffuse This issue the same as https://bugs.freedesktop.org/show_bug.cgi?id=83463. I've got a fix for it, I'll post it on the list as soon as I tidy it up a bit. *** This bug has been marked as a duplicate of bug 83463 *** It works well on latest mesa master branch, still happens on mesa 10.4 branch. |
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.