Summary: | Mesa bug fixes from accelerated indirect rendering work | ||
---|---|---|---|
Product: | Mesa | Reporter: | Kristian Høgsberg <krh> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | high | ||
Version: | unspecified | ||
Hardware: | x86 (IA32) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | Patch for problems mentioned above |
Description
Kristian Høgsberg
2005-11-30 09:28:05 UTC
Created attachment 3947 [details] [review] Patch for problems mentioned above I've checked in your changes to Mesa CVS, both the trunk and 6.4 branch. (In reply to comment #0) > - _gl_copy_visual_to_context_mode() should set the mode->rgbBits and > mode->indexBits corresponding to the actual mode, instead of setting both to > config->bufferSize. There was a reason for doing it like this, but I don't recall what it was. There was a certain amount for fragility in that code with respect to getting the set of visuals sent by the server to match the set of fbconfigs returned by the client-side driver. I don't know if this is still an issue. (In reply to comment #3) > (In reply to comment #0) > > > - _gl_copy_visual_to_context_mode() should set the mode->rgbBits and > > mode->indexBits corresponding to the actual mode, instead of setting both to > > config->bufferSize. > > There was a reason for doing it like this, but I don't recall what it was. > There was a certain amount for fragility in that code with respect to getting > the set of visuals sent by the server to match the set of fbconfigs returned by > the client-side driver. I don't know if this is still an issue. That was exactly the problem I was seeing on the server side. The visuals didn't match up in the server, but the problem was hidden on the client side by the fact t__glXInitializeVisualConfigFromTags() always initializes indexBits to 0. |
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