Summary: | [bisected i965] oglc depth-stencil(advanced.packed_depth_stencil_border) regressed | ||
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Product: | Mesa | Reporter: | fangxun <xunx.fang> |
Component: | Drivers/DRI/i965 | Assignee: | Kenneth Graunke <kenneth> |
Status: | CLOSED WONTFIX | QA Contact: | |
Severity: | major | ||
Priority: | high | CC: | eric |
Version: | git | ||
Hardware: | All | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
fangxun
2012-01-19 20:04:33 UTC
This is either fixed by Ken's border color patch (posted to the mesa-dev list) or we don't care. Ken's patches don't seem to have fixed the test. The output of the test says: "Test creates a 2D texture 64x64 texels with non zero border. Texture is loaded to the driver with packed depth stencil internal format and defined base format: DEPTH_STENCIL_EXT. Texture is placed on the polygon. After rendering image is compared with expected texture. Border color should be the same as specified in texture environment settings" Based on that, I don't think we care about this regression, and I'm removing it from the release tracker. |
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