Summary: | [bisected] Starcraft 2: some effects are corrupted or too big | ||
---|---|---|---|
Product: | Mesa | Reporter: | Pavel Ondračka <pavel.ondracka> |
Component: | Drivers/Gallium/r300 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | minor | ||
Priority: | medium | Keywords: | regression |
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
screenshot of the problem
screenshot without corruption for comparison output of RADEON_DEBUG=fp,vp with mesa master output of RADEON_DEBUG=fp,vp with mesa master and 8f32c6cfc6503dd234f09fb06941803866c23c65 reverted Possible Fix |
Description
Pavel Ondračka
2011-02-08 04:15:26 UTC
Created attachment 43093 [details]
screenshot without corruption for comparison
BTW reverting 8f32c6cfc6503dd234f09fb06941803866c23c65 from current mesa master makes the problem go away.
Can you post the output of RADEON_DEBUG=fp,vp with the master branch and with 8f32c6cfc6503dd234f09fb06941803866c23c65 reverted? Created attachment 43151 [details]
output of RADEON_DEBUG=fp,vp with mesa master
Created attachment 43152 [details]
output of RADEON_DEBUG=fp,vp with mesa master and 8f32c6cfc6503dd234f09fb06941803866c23c65 reverted
Created attachment 43154 [details] [review] Possible Fix This patch should be applied to the master branch. Does it fix the problem? If not can you post the output of RADEON_DEBUG=fp,vp with this patch applied. (In reply to comment #5) > Created an attachment (id=43154) [details] > Possible Fix > > This patch should be applied to the master branch. Does it fix the problem? > If not can you post the output of RADEON_DEBUG=fp,vp with this patch applied. Yes, this patch fixes the problem. Thank you. Fix in git by commit 9106b98766e36b04daf738bd81c4f86eedfa1b8d |
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