Summary: | [i965] GLSL noise function not properly supported | ||
---|---|---|---|
Product: | Mesa | Reporter: | wang,jinjin <jinjin.wang> |
Component: | glsl-compiler | Assignee: | Ian Romanick <idr> |
Status: | CLOSED WONTFIX | QA Contact: | |
Severity: | enhancement | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | All | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
wang,jinjin
2010-09-12 20:22:22 UTC
I've changed the summary and degraded this to an enhancement. We're technically conformant with the GLSL spec, but this doesn't provide any useful functionality to developers. It needs fixing, but it's not a priority right now. *** Bug 30153 has been marked as a duplicate of this bug. *** Moving this to the glsl-compiler component, since I believe all the actual work to enable a non-zero noise implementation will be done there. System Environment: -------------------------- Platform: Sandybrige Libdrm: (master)2.4.24-6-g3b04c73650b5e9bbcb602fdb8cea0b16ad82d0c0 Mesa: (7.10)3ed9054cc598a38d2cbcadd3f81943635148514c Xserver: (master)xorg-server-1.10.0 Xf86_video_intel: (master)2.14.901-2-g049ce4397ddf7fd088ce364cbb53cacf5133176f Cairo: (master)f1d313e042af89b2f5f5d09d3eb1703d0517ecd7 Kernel: (drm-intel-fixes)467cffba85791cdfce38c124d75bd578f4bb8625 I have discovered this issue is appearing in Sandbrige Rev09. This issue still happens with following commits: Platform: Pineview Libdrm: (master)2.4.27-1-g961bf9b5c2866ccb4fedf2b45b29fb688519d0db Mesa: (7.11)b95767a57ad499a2ed7431e8b0b52966c6dc0a45 Xserver: (server-1.11-branch)xorg-server-1.11.1 Xf86_video_intel: (master)2.16.901-31-g6fd0754e9c81164ca0fdcf96ba2bfb419568187f Cairo: (master)c64ec4e49c1f06a451187d5f8360df09a777f61c Kernel: (master)c3b92c8787367a8bb53d57d9789b558f1295cc96 GLSL should never have included noise() functions, and no applications use it. |
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