Summary: | [glsl2] glean/shaderAPI fail | ||
---|---|---|---|
Product: | Mesa | Reporter: | Gordon Jin <gordon.jin> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | VERIFIED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | All | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Bug Depends on: | |||
Bug Blocks: | 29044 |
Description
Gordon Jin
2010-07-19 23:21:01 UTC
This should be fixed by the following commits: commit 8d61a23b1a1d0d4b21f0fab64f6d863a8ee3d7f1 Author: Eric Anholt <eric@anholt.net> Date: Thu Aug 5 16:00:46 2010 -0700 glsl2: Don't assert in a couple of places when encountering sampler arrays. Fixes glean shaderAPI. commit 658e25987fbec3b826f500baa6d4d936b9552b13 Author: Eric Anholt <eric@anholt.net> Date: Thu Aug 5 15:54:56 2010 -0700 ir_to_mesa: Give the expected size for _mesa_add_attribute(). Fixes a failure in glean shaderAPI. verified on glsl2 |
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