Summary: | [GLSL] variable declaration in "while" fails to compile | ||
---|---|---|---|
Product: | Mesa | Reporter: | Gordon Jin <gordon.jin> |
Component: | Mesa core | Assignee: | Ian Romanick <idr> |
Status: | VERIFIED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | CC: | brianp |
Version: | git | ||
Hardware: | All | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Bug Depends on: | |||
Bug Blocks: | 29044 |
Description
Gordon Jin
2010-03-10 00:57:49 UTC
Fixed with glsl2 merge. verified with mesa master d442a01ac14382d83cdaac87d2832315ceb3e963. CorrectFull.frag gets assertion now, but that'll be another bug. |
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