Summary: | brw_state_upload.c: assertion failed playing Prince of Persia (wine) | ||
---|---|---|---|
Product: | Mesa | Reporter: | Frank Heisig <f.heisig> |
Component: | Drivers/DRI/i965 | Assignee: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Status: | RESOLVED INVALID | QA Contact: | |
Severity: | normal | ||
Priority: | medium | CC: | christopher.m.penalver, lmage11 |
Version: | git | Keywords: | NEEDINFO |
Hardware: | All | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | lspci |
Could you try again with Mesa master? I've looked around and don't see a way in the driver to hit this, unless Mesa core's screwing up, and there have been some fixes to core since then that may impact this. I can hit this with the Halo Demo using Mesa 7.8 rc2. I can provide logs/backtraces if necessary. A bit more news: Halo 1 only triggers this if force_s3tc_enable is disabled, i.e. when wine has called glCompressedTex{Sub,}Image2D a few times with 0 as the format number. I'm not sure why wine doesn't have a better way of handling this, but in any case it might provide some insight into the cause of the assertion. Sorry for delay. It takes some time to test, I don't had last. I tried mesa 7.7.1 and 7.8.1 (master, I tried first, makes some trouble on build, I'll try again soon). Both are working with KDE and composite effects - but Prince of Persia still crashes after intro (same with both versions of mesa /wine 1.1.41): Mesa: User error: GL_INVALID_ENUM in glCompressedTexImage2D fixme:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexSubImage2D @ device.c / 5302 Mesa: User error: GL_INVALID_ENUM in glCompressedTexImage2D fixme:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexSubImage2D @ device.c / 5302 brw_state_upload.c:407: brw_validate_state: Assertion `(fp->tex_units_used & ctx->Texture._EnabledUnits) == fp->tex_units_used' failed. lea@leasschleppi:~/.wine/drive_c/Programme/UBISOFT/Prince of Persia The Sands of Time$ here my glxinfo - maybe it helps: Mesa: CPU vendor: GenuineIntel Mesa: CPU name: Intel(R) Celeron(R) CPU 900 @ 2.20GHz Mesa: Mesa 7.9-devel DEBUG build Apr 6 2010 21:54:25 Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable Mesa: MMX cpu detected. Mesa: SSE cpu detected. Mesa: Not testing OS support for SSE, leaving enabled. display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group client glx vendor string: Mesa Project and SGI client glx version string: 1.4 client glx extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event GLX version: 1.2 GLX extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Mobile IntelĀ® GM45 Express Chipset GEM 20100330 DEVELOPMENT x86/MMX/SSE2 OpenGL version string: 2.1 Mesa 7.9-devel OpenGL shading language version string: 1.20 OpenGL extensions: GL_ARB_copy_buffer, GL_ARB_depth_texture, GL_ARB_depth_clamp, GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, GL_ARB_seamless_cube_map, GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shading_language_120, GL_ARB_shadow, GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_cull_vertex, GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_range_elements, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_object, GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_3DFX_texture_compression_FXT1, GL_APPLE_client_storage, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, GL_APPLE_object_purgeable, GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap, GL_ATI_texture_env_combine3, GL_ATI_separate_stencil, GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_depth_clamp, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, GL_OES_EGL_image 32 GLX Visuals visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x21 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x22 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x86 24 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x87 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x88 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x89 24 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x8a 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x8b 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x8c 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x8d 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x8e 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x8f 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x90 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x91 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0x92 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x93 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x94 24 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x95 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x96 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x97 24 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x98 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x99 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x9a 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x9b 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x9c 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x9d 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x9e 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x9f 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0xa0 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0xa1 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0xa2 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x55 32 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 48 GLXFBConfigs: visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x56 0 tc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x57 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x58 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x59 0 tc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x5a 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x5b 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x5c 0 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x5d 0 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x5e 0 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x5f 0 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x60 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x61 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x62 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x63 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x64 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x65 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x66 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x67 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x68 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x69 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow 0x6a 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x6b 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0x6c 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x6d 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x6e 0 dc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x6f 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x70 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x71 0 dc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x72 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x73 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x74 0 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x75 0 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x76 0 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x77 0 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x78 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x79 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x7a 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x7b 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x7c 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x7d 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x7e 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x7f 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x80 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x81 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow 0x82 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x83 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0x84 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x85 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow If wine was using GLSL (this is a question for your wine configuration), Mesa master may or the 7.10 branch may fix the problem. Either way, the root cause sounds like wine incorrectly trying to use compressed textures in the absence of support for the extension. Please create an apitrace that reproduces the issue. Frank Heisig, Ubuntu 9.10 reached EOL on April 30, 2011. For more on this, please see https://wiki.ubuntu.com/Releases . If this is reproducible in a supported release, it will help immensely if you filed a new report with Ubuntu by ensuring you have the package xdiagnose installed, and that you click the Yes button for attaching additional debugging information running the following from a terminal: ubuntu-bug xorg Also, please feel free to subscribe me to it. For more on why this is helpful, please see https://wiki.ubuntu.com/ReportingBugs. |
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Created attachment 32518 [details] lspci Tested with ubuntu 9.10 distribution package (mesa 7.6) and with git tag mesa_7_7. In both cases game (Prince of Persia: The sands of Time) ends with: brw_state_upload.c:336: brw_validate_state: Assertion `(fp->tex_units_used & ctx->Texture._EnabledUnits) == fp->tex_units_used' failed. (mesa_7_7_branch head I could not get working with KDE+Plasma+3D-effects)