Summary: | [regression i965 OGLC] shadow.c make X hang due to commit bd10f0e84f1491363d76d92dcbd410ab5cc43dbe | ||
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Product: | Mesa | Reporter: | Shuang He <shuang.he> |
Component: | Drivers/DRI/i965 | Assignee: | Eric Anholt <eric> |
Status: | VERIFIED FIXED | QA Contact: | |
Severity: | critical | ||
Priority: | high | ||
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Shuang He
2009-06-21 20:34:56 UTC
Increasing priority on texture tiling work for the next release. commit ceb8afcca5b0a52b005a782ea54b301beaee1a15 Author: Eric Anholt <eric@anholt.net> Date: Fri Aug 7 18:09:31 2009 -0700 intel: Align region height as required for tiled regions. Otherwise, we would address beyond the end of our buffers. Fixes reliable GPU segfault with texture_tiling=true and oglconform shadow.c. Bug #22406. verified on G45 against: Libdrm (master)d74c67fb13d8c3e8c2e5968d827285d147a5dfc0 Mesa (master)b4c95697150b8eb0bb60bb996f04be323bb56332 Xserver (master)93d9646c713336e03c135204c061f561d3654e23 Xf86_video_intel (master)e8f0763d405a8152c74c28792c52fe12c1d41dd5 Kernel (drm-intel-next)819e0064634f580ab618189e657ea58341d214b7 Mass version move, cvs -> git |
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