Summary: | comparison between same depths from glClearDepthf and fragment depth will fail | ||
---|---|---|---|
Product: | Mesa | Reporter: | xu xing <xing.xu> |
Component: | Drivers/DRI/i965 | Assignee: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Status: | RESOLVED DUPLICATE | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | xinghua.cao, yang.gu |
Version: | 19.1 | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | test case binary |
Description
xu xing
2019-07-19 05:57:58 UTC
Seems that is duplicate of https://bugs.freedesktop.org/show_bug.cgi?id=111113 Initial fix: https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1329 Now thinking about extended test and, probably, better solution. *** This bug has been marked as a duplicate of bug 111113 *** I've rechecked the issue with the latest master version of the mesa - test has also passed. |
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