Bug 110535

Summary: [bisected] [icl] GPU hangs on crucible func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels01.array01.extent-512x512.upload-copy-with-draw tests
Product: Mesa Reporter: Clayton Craft <clayton.a.craft>
Component: Drivers/Vulkan/intelAssignee: Lionel Landwerlin <lionel.landwerlin>
Status: RESOLVED FIXED QA Contact: Intel 3D Bugs Mailing List <intel-3d-bugs>
Severity: normal    
Priority: medium CC: caio.oliveira, jason, lionel.g.landwerlin
Version: gitKeywords: bisected
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:
Attachments: output from crucible test when gpu hang occurs

Description Clayton Craft 2019-04-26 18:28:26 UTC
Created attachment 144098 [details]
output from crucible test when gpu hang occurs

The following crucible tests cause GPU hangs on ICL:


func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels02.array02.extent-512x512.upload-copy-with-draw.download-copy-with-draw.q0
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels02.array02.extent-512x512.upload-copy-with-draw.download-copy-to-linear-image.q0
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels02.array02.extent-512x512.upload-copy-with-draw.download-copy-to-buffer.q0
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels02.array01.extent-512x512.upload-copy-with-draw.download-copy-to-buffer.q0
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels01.array01.extent-512x512.upload-copy-with-draw.download-copy-with-draw.q0
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels01.array01.extent-512x512.upload-copy-with-draw.download-copy-to-linear-image.q0
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels01.array01.extent-512x512.upload-copy-with-draw.download-copy-to-buffer.q0


Test output is attached.

This has been bisected to the following commit:

commit 0d46e404677264bfb12ada15290e39c10a5eb455
Author: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Date:   Wed Mar 6 11:42:14 2019 +0000

    anv: limit URB reconfigurations when using blorp

    If the last graphics pipeline bound to the command buffer has enough
    space in its VS URB entries for Blorp then avoid reconfiguring the URB
    partitions.

    v2: s/0/MESA_SHADER_VERTEX/ (Caio)

    Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
    Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Comment 2 Lionel Landwerlin 2019-04-29 11:53:25 UTC
Revert the culprit commit.

Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.