Summary: | [radeonsi] Two Point Hospital: rendered in mostly black on an Oland XT GPU | ||
---|---|---|---|
Product: | Mesa | Reporter: | Kai <kai> |
Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED DUPLICATE | QA Contact: | Default DRI bug account <dri-devel> |
Severity: | normal | ||
Priority: | medium | Keywords: | have-backtrace |
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Bug Depends on: | |||
Bug Blocks: | 77449 | ||
Attachments: |
Image showing the rendering issues of TPH with radeonsi on OLAND
TPH graphics settings (pt. 1) TPH graphics settings (pt. 2) |
Description
Kai
2019-01-11 19:42:50 UTC
Created attachment 143075 [details]
TPH graphics settings (pt. 1)
Created attachment 143076 [details]
TPH graphics settings (pt. 2)
I believe this game has the same rendering problems as Parkitect. That is the same issues with the Unity engine. *** This bug has been marked as a duplicate of bug 108919 *** |
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