Summary: | [Mesa 17.3] [Skylake GT2] Valve Source Games Crash With "intel_do_flush_locked failed: Input/output error" | ||
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Product: | Mesa | Reporter: | hazardoustheradioactive |
Component: | Drivers/DRI/i965 | Assignee: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | major | ||
Priority: | medium | CC: | eero.t.tamminen, frail.knight, lemody |
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | GPU error dump |
Description
hazardoustheradioactive
2017-08-15 02:14:06 UTC
I've tried to reproduce this on Kabylake GT2 system using 4.13.0-rc4+ kernel and Mesa 17.3.0-devel and could not reproduce the bug. I played CS:GO for quite a long time, not sure if visual settings matter (?) FWIW I do have the guc & dmc firmwares installed. Okay so, to clarify. Someone changed i915 to i965 which my system is not using, second, it's a core i3. (In reply to hazardoustheradioactive from comment #2) > Okay so, to clarify. Someone changed i915 to i965 which my system is not > using, second, it's a core i3. EDIT: Okay so I looked it up and saw i965 is mesa embedded, disregard the i915 thing. (In reply to Tapani Pälli from comment #1) > I've tried to reproduce this on Kabylake GT2 system using 4.13.0-rc4+ kernel > and Mesa 17.3.0-devel and could not reproduce the bug. I played CS:GO for > quite a long time, not sure if visual settings matter (?) FWIW I do have the > guc & dmc firmwares installed. Thanks, but I believe this is Skylake specific. Created attachment 134153 [details]
GPU error dump
First 832 lines of /sys/class/drm/card0/error
I have the same issue with my Intel(R) Core(TM) i7-6600U CPU (GPU: Skylake GT2). See the attached GPU error dump. Hello, this is most likely fixed in Mesa master by: commit ee57b15ec764736e2d5360beaef9fb2045ed0f68 Author: Jason Ekstrand <jason.ekstrand@intel.com> Date: Wed Nov 29 16:22:42 2017 -0800 i965: Disable regular fast-clears (CCS_D) on gen9+ This partially reverts commit 3e57e9494c2279580ad6a83ab8c065d01e7e634e which caused a bunch of GPU hangs on several Source titles. To date, we have no clue why these hangs are actually happening. This undoes the final effect of 3e57e9494c227 and gets us back to not hanging. Tested with Team Fortress 2. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102435 Fixes: 3e57e9494c2279580ad6a83ab8c065d01e7e634e Cc: mesa-stable@lists.freedesktop.org It should be fixed in Mesa 17.3.0 as well (once that's released). Please reopen if you still experience hangs. We've confirmed the fix on Counter Strike: Global Offensive, Left 4 Dead 2, Team Fortress 2, and Portal 2. We didn't explicitly test Counter Strike: Source, but it ought to be fixed as well. |
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