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Who | When | What | Removed | Added |
---|---|---|---|---|
const | 2010-01-11 12:02:14 UTC | Attachment #32575 Attachment description | intel_gpu_dump.txt | intel_gpu_dump.gz |
const | 2010-01-14 14:06:44 UTC | Severity | normal | major |
Summary | [GM45] GPU hang at Stellarium startup | [GM45] 'return' statement in vertex shader may cause GPU hang | ||
woldemar | 2010-01-17 05:47:47 UTC | Summary | [GM45] 'return' statement in vertex shader may cause GPU hang | [i915][GLSL] 'return' statement in vertex shader may cause GPU hang |
woldemar | 2010-01-17 05:48:13 UTC | CC | woldemar | |
const | 2010-01-17 15:03:02 UTC | CC | mesa3d-dev | |
jbarnes | 2010-02-05 14:36:17 UTC | Assignee | jbarnes | idr |
idr | 2010-07-13 08:54:18 UTC | Blocks | 29044 | |
eric | 2010-08-17 18:13:02 UTC | Status | NEW | ASSIGNED |
Component | DRM/Intel | Drivers/DRI/i965 | ||
Version | XOrg CVS | git | ||
Assignee | idr | eric | ||
Product | DRI | Mesa | ||
Summary | [i915][GLSL] 'return' statement in vertex shader may cause GPU hang | [GM45][GLSL] 'return' statement in vertex shader may cause GPU hang | ||
nbowler | 2010-08-17 19:57:49 UTC | CC | nbowler | |
eric | 2010-08-18 21:47:09 UTC | Summary | [GM45][GLSL] 'return' statement in vertex shader may cause GPU hang | [GM45][GLSL] 'return' statement in vertex shader unsupported |
Severity | major | normal | ||
idr | 2010-09-13 13:15:53 UTC | Status | ASSIGNED | RESOLVED |
Resolution | --- | FIXED |
Back to bug 25994
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