#0 0x00007fa9af262f15 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00007fa9af264340 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00007fa9af25bf9a in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x00007fa9ab63dcc5 in _swrast_read_rgba_span () from /usr/lib/xorg/modules/dri/libdricore.so No symbol table info available. #4 0x00007fa9ab637f51 in read_rgba_pixels () from /usr/lib/xorg/modules/dri/libdricore.so No symbol table info available. #5 0x00007fa9ab63877f in _swrast_ReadPixels () from /usr/lib/xorg/modules/dri/libdricore.so No symbol table info available. #6 0x00007fa9ab9813f8 in intelReadPixels () from /usr/lib/xorg/modules/dri/i915_dri.so No symbol table info available. #7 0x00007fa9ab570708 in _mesa_ReadPixels () from /usr/lib/xorg/modules/dri/libdricore.so No symbol table info available. #8 0x000000000046335c in gr_opengl_save_screen () at graphics/gropengl.cpp:2167 i = dptr = mouse_times_pixel = sptr = opengl_screen_tmp = width_times_pixel = save_state = 1 '\001' #9 0x000000000057e428 in popup_do (pi=0xfb6750, flags=67175424) at popup/popup.cpp:1024 screen_id = choice = 0 done = 0 #10 0x000000000057e75c in popup (flags=67175424, nchoices=3) at popup/popup.cpp:1216 i = 3 s = choice = format = args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fff1e74ed40, reg_save_area = 0x7fff1e74ec60}} #11 0x00000000004bf146 in player_tips_popup () at menuui/playermenu.cpp:1815 tip = ret = all_txt = "NEW USER TIP\n\nIf you fire bombs when you're too far from your target, they may get shot down.\000\000\000\220Òÿ\001\006\000\000\000\001\000\000\000\000\000\000\000 ît\036ÿ\177\000\000\216/\227«©\177\000\000\b\000\000\000\030\000\000\000ò@\231«6\000\000\000\004\000\000\000\000\000\000\000\220Òÿ\001\000\000\000\000 ît\036ÿ\177\000\000+ô\237«©\177\000\000U\005\000\000U\005\000\000\220Òÿ\001\000\000\000\000\004\000\000\000\001\000\000\000"... #12 0x00000000004b86f0 in main_hall_do (frametime=) at menuui/mainhallmenu.cpp:1575 code = 640 key = 0 snazzy_action = 1 #13 0x000000000045ccbc in gameseq_process_events () at gamesequence/gamesequence.cpp:670 event = 2169 old_state = 37 #14 0x000000000040e63f in game_main (cmdline=0x1de8ef0 "") at freespace2/freespace.cpp:9197 state = #15 0x000000000040e739 in main (argc=1, argv=) at freespace2/freespace.cpp:9338 argptr = i = 1 len = result = userdir = "/home/bubla/.fs2_open/\000\000`þW¯©\177\000\000@å\001\000\000\000\000\000À\212Þ\001\000\000\000\000`þW¯©\177\000\000B`*¯©\177\000\000 Xѯ©\177\000\000¨äW¯©\177\000\000 G¤\000\000\000\000\000»2E\000\000\000\000\000\001\000\000\000\000\000\000\000»2E\000\000\000\000\000\230øt\036ÿ\177\000\000\210\232@\000\000\000\000\000P÷t\036ÿ\177\000\000\230ò\216\000\000\000\000\000P÷t\036ÿ\177\000\000\225ò\216\000\000\000\000\000\001\000\000\000\000\000\000\000\210øt\036ÿ\177\000\000\230øt\036ÿ\177\000\000F\\c\000\000\000\000\000\n\000\000\000\000\000\000\000"...